CONSIGNMENT - Set a Watch (2019)

CONSIGNMENT - Set a Watch (2019)

  • $20.00
    Unit price per 


 General Condition of Interior Components:

  • New - Original shrink/seal is intact. Never opened.
  • Like New - Pieces unpunched, cards wrapped, never played.
  • Very Good - Pieces punched, sorted. Rarely or never played. No discernible wear.
  • Good - Played but well maintained. Pieces unsorted. Box/book(s) shows signs of wear.
  • Fair - Discernible wear. Box/book(s) shows minor damage and/or have been slightly marked.
  • Poor - Worn but playable. Box/book(s) shows damage and/or have been significantly marked.

 

Missing Components:

  • Seller has inventoried the components and none are missing.
  • Seller has not inventoried the components, but is confident that none are missing.
  • Seller has not inventoried the components, and is unsure if any components are missing.

Smoking Household? NO

Pets? No

Musty or "Basement" smell? NO

Additional Info:

The Kingdom is in grave danger. Powerful enemies are conspiring to resurrect the vile and powerful Unhallowed that your party has just slain. Now you, the mighty adventurers of the land, must visit these summoning locations and defeat the hordes of creatures behind this evil plot. It falls to four mighty adventurers, each of whom has a unique set of skills, to band together once more to vanquish this evil before the Unhallowed consume the world in darkness.

In Set a Watch, players must band together and clear out nine locations to stop the acolytes from breaking the seals holding back the evil Unhallowed. Every round you will visit a new location and pick an adventurer to rest and take camp actions. The rest of the party will take watch and battle a line of monsters trying to make their way into camp using your dice and unique character abilities. Manipulating the creature line is essential to solving each round’s combat puzzle. It is a battle to stay alive and keep the campfire burning! Use your wits and skill to fight for the light or all will perish in the darkness.

If the Adventurers on Watch all become exhausted, the game is over. If you can survive all 9 rounds of the game and the final Horde, you win!